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Shane Olson
Shane Olson
Senior Character Artist / Online Course Instructor
Salt Lake City, United States of America

Summary

Senior Character Artist with 17+ years in the gaming industry.
Best known for working the last 6+ years as a Character Modeler at Avalanche Studios on the flagship title, Disney Infinity.

Skills

Character ModelingCreature ModelingHigh-poly ModelingLow-poly ModelingMotion Capture3D AnimationFacial Rigging & AnimationRiggingTexturingTexture BakingTeachingCharacter Animation

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Maya
Maya
3D-Coat
3D-Coat
TopoGun
TopoGun
Photoshop
Photoshop
MotionBuilder
MotionBuilder
Keyshot
Keyshot
Substance Painter
Substance Painter

Productions

  • Infinity promotional image
    • Video Game
      Disney Infinity 3.0
    • Year
      2015
    • Role
      Character Department Head, Senior Character Modeler
    • Company
      Avalanche Studios
  • Disney infinity 2 dot 0 edition
    • Video Game
      Disney Infinity 2.0 Edition
    • Year
      2014
    • Role
      Senior Character Artist
    • Company
      Avalanche Studios
  • Disney infinity
    • Video Game
      Disney Infinity
    • Year
      2013
    • Role
      Senior Character Artist
    • Company
      Avalanche Studios
  • Toy story 3
    • Video Game
      Toy Story 3
    • Year
      2010
    • Role
      Senior Animator
    • Company
      Avalanche Studios
  • Cars 2
    • Video Game
      Cars 2
    • Year
      2011
    • Role
      Senior Character Artist
    • Company
      Avalanche Studios
  • Download
    • Video Game
      Ultimate Band
    • Year
      2008
    • Role
      Senior Animator
    • Company
      Fall Line Studios
  • 89461 front
    • Video Game
      The Chronicles of Narnia: Prince Caspian
    • Year
      2008
    • Role
      Senior Animator - Rigger
    • Company
      Fall Line
  • Callcars
    • Video Game
      Calling All Cars
    • Year
      2007
    • Role
      Senior Animator
    • Company
      Incognito
  • Warhawk
    • Video Game
      Warhawk
    • Year
      2007
    • Role
      Senior Animator
    • Company
      Incognito
  • 256px adventrisingbox
    • Video Game
      Advent Rising
    • Year
      2006
    • Role
      Senior Animator Mocap
    • Company
      GlyphX
  • 54165 front
    • Video Game
      Brother Bear
    • Year
      2003
    • Role
      Senior Character Artist
    • Company
      KnowWonder Digital Mediaworks
  • Lzt10glk
    • Video Game
      HBO Boxing (unreleased)
    • Year
      2002
    • Role
      Character Modeler
    • Company
      Acclaim
  • 51ibqaa3rkl
    • Video Game
      Barbarian
    • Year
      2002
    • Role
      Character Animator
    • Company
      Saffire
  • 1148 front
    • Video Game
      Rogue Spear
    • Year
      2001
    • Role
      Character Modeler
    • Company
      Saffire
  • Xena  warrior princess   the talisman of fate   1999   titus software
    • Video Game
      Xena Warrior Princess
    • Year
      1999
    • Role
      Character Artist, Character Animator, World Builder
    • Company
      Saffire

Experience

  • Senior Character Modeler - Character Department Head at Avalanche Studios (Disney Interactive)
    Salt Lake City, Ut, United States of America
    October 2006 - Present

    Disney Infinity 1.0, 2.0, 3.0 --

    ► Sculpted Interactive Game Pieces

    ► Built in-game characters based on the toy counterpart

    ► Streamlined rendering pipeline saving company thousands of man hours

    ► Streamlined character pipeline

    ► Promoted to Character Department Head during production on 3.0

    ► (Responsible for team career paths and tools)

    Toy Story 3 --

    ► Choreography Animator

    Cars 2 --

    ► De-ressed Cars Models from Pixar

    Jabberwocky (unpublished) --

    ► Lead Character Artist; Modeled several characters for the game

    ► Lead over four character artists

    ► Helped solve rigging problems for difficult characters

    Ultimate Band --

    ► Rigged and animated main characters for the game

    Narnia Prince Caspian --

    ► Rigged and animated many characters for the game

  • Senior Character Animator, Rigger at Incognito Entertainment
    Salt Lake City, Ut, United States of America
    April 2005 - October 2006

    Warhawk II --

    ► Rigged faces and vehicles, and produced in-game animations and Lipsync

    Calling All Cars --

    ► Rigged faces for lip-sync, and produced in-game animations

    Homeland (unpublished) --

    ► Rigged Soldiers, and produced in-game animations

  • Senior Character Animator at GlyphX Inc.
    Orem, Ut, United States of America
    June 2003 - April 2005

    Advent Rising --

    ► Produced pre-rendered cinematics

    ► Responsible for leading three animators to produce in-game cinematics

    ► Rigged and skinned several characters

    ► Helped build an in-house motion-capture studio

  • 3D Character Artist, Animator at KnowWonder Digital Mediaworks
    Kirkland, Washington, United States of America
    March 2003 - June 2003

    Brother Bear --

    ► Modeled, textured, rigged and created full animation sets for several main characters

  • 3D Character Modeler at Acclaim Entertainment
    Salt Lake City, United States of America
    November 2002 - March 2003

    HBO Boxing --

    ► Modeled, textured and rigged entire boxing lineup

    ► Helped create sample cinematic for corporate presentation

  • 3D Character Artist, Animator at Saffire
    Orem, United States of America
    July 1999 - October 2001

    Barbarian --

    ► Rigged and hand animated three core characters plus boss character

    Lego Bionicle --

    ► Hand animated several animations for cinematic

    Xena Talisman for Fate --

    ► Modeled, rigged, and animated core characters

    Rogue Spear --

    ► Modeled, rigged, and poly-reduced 50+ characters for port